![]() Another main characteristic of visual novels are its strong emphasis on the prose, as the narration in visual novels are delivered through text. This characteristic makes playing visual novels similar to reading a book. Most visual novels have multiple storylines and more than one ending the mechanic in these cases typically consists of intermittent multiple-choice decision points, where the player selects a direction in which to take the game. For example, in a dating simulator-themed visual novel, the player is prompted to pick different characters to date which, in turn, leads to a different ending. This style of gameplay is similar to story-driven interactive fiction, or the shorter and less detailed real-life gamebook books. Many fans of visual novels hold them up as exceptions to the relatively weak storytelling in video games overall. ![]() ![]() ![]() Some visual novels do not limit themselves into merely interactive fictions, but also incorporate other elements into them. ![]()
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